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Massive video game collection at U of T a gamechanger for research, education

It's one thing to play video games, but studying them takes a whole different skill set. Educators say a massive collection now at the University of Toronto Mississauga will be a gamechanger

Syd Bolton collection at U of T Mississauga contains more than 14,000 titles and 5,000 magazines

Educators at University of Toronto Mississauga say acquiring one of the largest video game collections in North America will help the university expand its course offerings. (Nick Iwanyshyn/University of Toronto)

Space Invaders might not immediately come to mind when considering academic materials, but educators in the video game field recognize the value of accessing vintage games for research, and University of Toronto Mississauga has won big.

The university acquired the Syd Bolton collection — which includes more than 14,000 titles and around 5,000 magazines from the last 50 years of video game history, along with dozens of consoles and systems.

"We have Atari 2600 game titles, some from the more familiar Nintendo entertainment system, Sega Genesis, all the way up to the modern PlayStation and Xbox game titles," explained Chris Young, head of Collections and Digital Scholarship at University of Toronto Mississauga.

"A feature I find most valuable is the fact that most of the games we have include all the packaging and game manuals," he said.

A man in a magenta jacket smiles while holding an Atari joystick connected to a television playing a retro video game.
Chris Young is the head of collections and digital scholarship at the University of Toronto Mississauga. He's also the curator of the Syd Bolton Collection. (Talia Ricci/CBC)

Syd Bolton was a programmer in Brantford, Ont., who also founded and curated The Personal Computer Museum. Bolton was an avid collector and made his materials accessible to the wider public. He died in 2018. Young says Bolton's wife reached out to the university because she wanted to ensure the collection was properly maintained and accessible to the public. As the video game industry grows, Young says the collection will provide an incredible opportunity for more course development and research for both students and the public.

"In terms of academic study, it's really important to look at the history of something that has such a pervasive impact on everyday life," Young said. He says he wouldn't be surprised if there were vintage titles in the mix worth tens of thousands of dollars.

"On our campus in particular, there's been a growing interest in … offering courses that teach students how to study game artifacts, to study the histories of games and the social cultural impact of games."

Public access helps diversify field, researcher says

Stephanie Fisher, a research officer at the university, says she's excited about the collection being accessible to the public through the library.

"The Syd Bolton Collection provides an unprecedented level of access, and that type of access in turn supports research and collaborations focused on increasing equity and inclusion in video games," Fisher explained. She's also the co-director of Pixelles, a non profit dedicated to improving gender diversity in the games industry.

Stephanie Fisher, a U of T research officer and co-director of the non-profit Pixelles, is passionate about leveling the playing field in the video game industry. (Submitted by Stephanie Fisher)

"Over the last 10 years, you've seen an improvement in getting more women and under-represented groups into the games industry. The problem now is keeping them in games, the retention problem."

Fisher hopes having this collection in Canada helps foster more talent in the industry from various backgrounds.

WATCH | New videogame collection a big win for U of T Mississauga:  

Massive video game collection at U of T Mississauga a gamechanger for research, education

2 years ago
Duration 3:18
Educators say a massive collection now at the University of Toronto Mississauga will take video game research to the next level. The Syd Bolton collection includes tens of thousands of titles; from Space Invaders to Super Mario.

"Thousands of games will generate thousands of ideas from students and scholars and anyone who interacts with them," she said.

"There's huge potential for things to come and it's great that its here in Canada." 

Siobhan O'Flynn is an instructor in the Department of English and Drama at the University of Toronto Mississauga and the director of the Canadian Studies Program. (Submitted by Siobhan O'Flynn)

Siobhan O'Flynn, an instructor in the department of English and Drama at the U of T Mississauga, says she was elated when she heard the collection was coming to the school.

"This is extraordinary to have as a teaching resource on campus," she said, adding the collection will provide opportunities to do archival research, as well.

"To be able to go back and play these titles with perspective from 2022, and to think about the impact of these games in their own moment and their cultural moment and in the context of design but also how we perceive this today, is going to be incredibly enlightening."

O'Flynn teaches a class where students learn about game history, game ethics and design, and says a couple of new video game courses at the university are in the works. 

Collection currently being catalogued 

Young and his team have a lot of work ahead of them — they're processing and cataloguing the massive collection, which also includes careful cleaning, packaging and some light repairs. Most of the collection is stored offsite, in a temperature-controlled space.

But it's not all work and no play.

The U of T Mississauga Library has video monitors in its reading room so that students, 
staff and the public can make an appointment and request to play a game.

Reflecting on his own childhood memories, Young says it's the storytelling and interaction that keeps the video game industry booming.

"I think that sort of interaction is what pulls you in," he said.

"That's why so many of us might look back on these consoles with fond memories. We may not have played it in 20 years, but we remember the people we were with and the time in which we played it."

ABOUT THE AUTHOR

Talia Ricci is a TV, radio and web reporter at CBC Toronto. She enjoys covering offbeat human interest stories and exposing social justice issues. Talia is also an avid traveller and photographer. Her photography has appeared in various publications and exhibits. She lives in Toronto's west end where she enjoys reading and going on long walks to discover the beauty in the city.