Science

Go-playing Google Deepmind AlphaGo computer defeats human champion

In what they called a milestone achievement for artificial intelligence, scientists have created a computer program that beat a professional human player at the complex board game called Go, which originated in ancient China.

Game from ancient China is far more complex than chess and 'pinnacle of game AI research'

AlphaGo's victory in the ancient Chinese board game is a breakthrough for artificial intelligence, showing the program developed by Google DeepMind has mastered one of the most creative and complex games ever devised. (Google/YouTube)

You can chalk it up as another victory for the machines.
 
In what they called a milestone achievement for artificial intelligence, scientists said on Wednesday they have created a computer program that beat a professional human player at the complex board game called Go, which originated in ancient China.
 
The feat recalled IBM supercomputer Deep Blue's 1997 match victory over chess world champion Garry Kasparov. But Go, a strategy board game most popular in places like China, South Korea and Japan, is vastly more complicated than chess.
 
"Go is considered to be the pinnacle of game AI research," said artificial intelligence researcher Demis Hassabis of Google DeepMind, the British company that developed the AlphaGo program. "It's been the grand challenge, or holy grail if you like, of AI since Deep Blue beat Kasparov at chess."
 
DeepMind was acquired in 2014 by Google.


 
AlphaGo swept a five-game match against three-time European Go champion and Chinese professional Fan Hui. Until now, the best computer Go programs had played only at the level of human amateurs. 

Facebook also has Go AI

AlphaGo is one of two Go-playing computers whose successes were announced this week. Facebook CEO Mark Zuckerberg wrote in a post Wednesday that Facebook's artificial intelligence team was "getting close" to building an AI that can win at Go. A paper published online by Facebook researchers says their computer, deepfores2, won third place in the January KGS Go Tournament, which takes place online. The paper has not yet been published in a peer-reviewed journal.

In Go, also called Igo, Weiqi and Baduk, two players place black and white pieces on a square grid, aiming to take more territory than their adversary.
 
"It's a very beautiful game with extremely simple rules that lead to profound complexity. In fact, Go is probably the most complex game ever devised by humans," said Hassabis, a former child chess prodigy.
 
Scientists have made artificial intelligence strides in recent years, making computers think and learn more like people 
do.
 
Hassabis acknowledged some people might worry about the increasing capabilities of artificial intelligence after the Go 
accomplishment, but added, "We're still talking about a game here."

Millions of practice games

While AlphaGo learns in a more human-like way, it still needs many more games of practice, millions rather than 
thousands, than a human expert needs to get good at Go, Hassabis said
 
The scientists foresee future applications for such AI programs including: improving smart phone assistants (Apple's 
Siri is an example); medical diagnostics; and eventually collaborating with human scientists in research.

Hassabis said South Korea's Lee Sedol, the world's top Go player, has agreed to play AlphaGo in a five-game match in Seoul in March. Lee said in a statement, "I heard Google DeepMind's AI is surprisingly strong and getting stronger, but I am confident that I can win, at least this time."
 
The findings were published in the journal Nature.

With a file from CBC News